What it is
Ghost Train is a cozy 2D adventure from BellinghamIndies, a small dev team based in Bellingham, WA. You play as Ghost, a train conductor spirit who rides the rails in a steam-powered locomotive, helping ferry passengers and cargo to their destinations.
From the developer
In the developer’s own words, from bellinghamindies.itch.io.
You play as Ghost, a train conductor spirit riding the rails in a steam-powered locomotive, as he wanders around helping ferry passengers and cargo to their destinations.
Explore a hand-painted world filled with a collection of odd characters caught up in their own problems. Help folks out, deliver fresh produce to the Farmer's Market for some cash and rebuild the broken tracks to explore new zones.
Highlights:
Read more
Explore a cozy, handmade world made with traditional & digital paint
Interact with 18 quirky characters
Complete quests in various ways
Sell produce at the Farmer's Market
Build tracks to 8 unique zones
Upgrade the passenger and box cars on your train
Play in browser OR download the game files, unzip and run the .exe. Have fun! (available for PC)
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Controls: Keyboard & Mouse
Walk: A (left) & D (right)
Interact: SPACE or L-MOUSE CLICK
Exit / Pause: ESC
Menu: LEFT CLICK with mouse to select
Chris H. – Dialog Programmer
Site: nekomancy.studio (coming soon!)
Conner M. – Systems Programmer, Game Assembler
Site: connermoulaison.com
Jessica K. – Co-designer, UI, Writer, Concept Art
Site: nekomancy.studio (coming soon!)
Hannah M. – Concept Artist, 2D Artist
Instagram: @hannahcutiepictures
Holly Housen – Writer
Linktr.ee: @hollyhousen
Nick Wright – Director, Co-Designer, Story, 2D Art & Animation, UI
Instagram: @nawsm / Site: nickwright.art
Trey Coe – Music, SFX
Instagram: @treycoe_audiovisual / Spotify: Trey Coe
Wilson F. H. – Writer, 2D Artist
Instagram: @wilsonfhousen
We're a local group of indie game devs located in Bellingham, WA.
All assets & content within the game were handmade by our team except for the following:
Font – 1689GLCGaramond by Gilles Le Corre
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DEVLOG
10.17.2026 - Release v1.0 Original release for Comfy Jam Autumn 2026
Made for
Editor takes

“The ghost conductor's journey is a warm, character-driven frame, and with 18 quirky folks to meet, the hand-painted world sounds rich with story potential.”

“Hand-painted art with a soft autumn palette and cute ghost sprites makes this visually cozy, though movement is just A/D keyboard—no gamepad mentioned.”

“Third place of 231 at Comfy Jam: tight scope, cozy art, and eight zones to rebuild shows solid jam discipline.”
How to play
Explore a hand-painted world filled with odd characters caught up in their own problems. Help folks out, deliver fresh produce to the Farmer's Market for cash, and rebuild broken tracks to open up new zones. You can also upgrade the passenger and box cars on your train. Controls are simple: A/D to walk, SPACE or left mouse click to interact, ESC to pause.
Tips
- Interact with 18 quirky characters, each with their own quests
- Complete quests in various ways — there's no single solution
- Sell produce at the Farmer's Market to earn money
- Build tracks to reach 8 unique zones
- Upgrade the passenger and box cars on your train
Questions
What platforms is Ghost Train available on?
The game plays in the browser via HTML5, and a downloadable PC build (unzip and run the .exe) is also available.
What was this game made for?
It was created for the Comfy Jam: Autumn 🎃, where it placed 3rd out of 231 entries with a score of 4.302 from 28 ratings.
What engine was used?
Ghost Train was made with Godot.
Who made Ghost Train?
It was made by BellinghamIndies, a local group of indie game devs in Bellingham, WA. All assets and content were handmade by the team.









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