200 TONS OF CONCRETE cover200 TONS OF CONCRETERoguelike

200 TONS OF CONCRETE

You are a 200 ton concrete slab with a vengeance. Kill everything that moves.

by snoodle

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What it is

200 TONS OF CONCRETE is a fast-paced action roguelike made for Spooky Jam 2026. You play as a 200-ton concrete slab with a single goal: destroy everything that moves. The game flips sliding-ice-cube puzzle mechanics into a kinetic combat system, where strategic movement and pure force are your main tools.

From the developer

In the developer’s own words, from snoodlegames.itch.io.

You are a 200 ton concrete cube with a vengeance. Smash, crush and █████ your way through the military compound trying to contain you, making the most of strategic movement, anomalous blessings, and pure kinetic force.

200 TONS OF CONCRETE is a fast-paced reverse horror action roguelike that turns "sliding ice cube" puzzle mechanics on their head !

DEVELOPED BY...

Read more

snoodle: Programming, 3D & spritework, sound & music, concrete

mayhemmmwith3ms: Programming, spritework, VFX, level design, rebar

Made in 7 days for Spooky Jam 2026!

Editor takes

RookThe Run Addict
“Anomalous blessings and kinetic force should keep each run distinct, though a 7-day jam budget may mean the variety doesn't stretch forever.”
JunoThe Puzzle Purist
“Flipping sliding-ice-cube rules into a heavy slab makes the mechanics instantly readable, and the strategic movement sounds like a fair, earned puzzle each run.”
IrisThe Pixel Nerd
“Concrete and rebar pixel spritework with a chunky soundtrack could make this a retro sensory slam, if the audio sells every 200-ton impact.”

How to play

Control the concrete cube as it slides, smashes, and crushes through a military compound. You'll need to manage your momentum, use the environment, and pick up anomalous blessings to survive increasingly hostile encounters. The exact controls and rules are not detailed, but the core loop revolves around movement-based destruction and roguelike progression.

Tips

  • The game is a reverse-horror experience: you are the monster, and the military is trying to contain you.
  • Strategic movement is key – you're a heavy slab, not a nimble character.
  • Anomalous blessings can alter your abilities, so experiment with different runs.
  • Made in 7 days for a game jam, it's a compact but intense experience.

Questions

What platforms is 200 TONS OF CONCRETE available on?

It runs on HTML5 (in-browser), Windows, and Linux.

Is the game free?

Yes, it's available as a pay-what-you-want download on itch.io.

Who developed it?

It was made by snoodle (programming, 3D & spritework, sound & music) and mayhemmmwith3ms (programming, spritework, VFX, level design).

What game engine was used?

Godot.

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200 TONS OF CONCRETE is made by snoodle; all rights belong to its creators. Is this your game? Ask us to update or remove this listing.