Maybe... I'll go to the beach (demo) coverMaybe... I'll go to the beach (demo)Puzzle

Maybe... I'll go to the beach (demo)

It's a small spatial programming puzzle game.

by bilge

Be the first to rate this game

What it is

Maybe... I'll go to the beach is a spatial programming puzzle game currently in development. In the demo, players build small programs by placing objects on a grid on the left side of the screen, then watch the right side to see whether their program solves the level.

From the developer

In the developer’s own words, from bilgetbd.itch.io.

Hi! This demo version features 10 levels. Please let me know if you have any feedback <3

Thank you for playing!!

ABOUT THE GAME

Read more

I love spatial programming, so I wanted to make a game about it!

You create conditions/actions on the left side by putting objects on a grid, then watch on the right side to see if your program solves the level.

FEATURES

Cool type of programming

+50 levels

Open ended puzzles

Inspired by Cellular Automata, CellPond (TodePond), MarkovJunior (mxgmn), Ping Pong the Animation

Thank you! I hope you find it interesting!

Editor takes

BeaThe Jam Judge
“A clever spatial-programming idea squeezed into a 10-level demo, but the barebones onboarding keeps it from feeling fully polished.”
NicoThe Commuter
“A nice browser-sized distraction for a lunch break, though I'd want proper save/checkpoints before I commit to 50 levels.”
JunoThe Puzzle Purist
“The rule set is elegant once it clicks, but relying on a help section instead of a tutorial makes the early aha moments feel more like guesswork.”
KaiThe Speedrunner
“No hitboxes here—it's a thinky grid game, but the drag-and-drop flow felt deliberate and the 10-level curve left me wanting more.”

How to play

Each level presents a goal that must be achieved by creating conditions and actions on a grid. You place objects representing rules on the grid, then run your arrangement and observe the simulation. Adjust your program until the level is solved.

Tips

  • Read the in-game manual if the interface is unclear.
  • Start with the early levels to learn how icons are placed and combined.
  • Try adding multiple icons into one section once you understand the basics.
  • Use the visual simulation to see which rules fire and which don't.
  • Experiment with open-ended solutions rather than looking for one exact answer.

Questions

What does the demo include?

The demo features 10 levels. The full game is planned to include more than 50 levels.

What platforms can I play on?

The demo is an HTML5 game and runs in a browser.

Is programming experience required?

Some familiarity with programming logic helps, but the game uses a visual grid-based approach and players with no programming background have reported that it becomes intuitive after practice.

Is the game free?

The demo is available for free on itch.io. The full game is still in development.

What is the game's current status?

It is in development, with the demo published recently and ongoing updates being made.

Comments 0

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Maybe... I'll go to the beach (demo) is made by bilge; all rights belong to its creators. Is this your game? Ask us to update or remove this listing.