What it is
Laser Gaze is a short browser-based puzzle game made for Trijam #393, a three-hour game jam where it placed first out of 51 entries. You place eyes on walls and fire lasers at bells, with each shot spawning a new eye — but your attempts are limited, and green walls block placement entirely.
From the developer
In the developer’s own words, from kandif.itch.io.
Place eyes on walls and shoot lasers at the bells. Each laser you throw spawns a new eye. Watch out – you have a limited number of attempts! Green walls prevent you from placing lasers.
Controls: Mouse / R - restart
Authors: Kandif – Programming / Music / SFX
Read more
Domeen0 – Art
Editor takes
“The elegant rule that every laser spawns a new eye creates a tight, fair feedback loop where the limited attempts and green wall blockers force genuinely earned spatial aha moments, even if the 3-hour jam scope keeps the puzzle space understandably compact.”
“It's a perfect pick-up-and-play distraction with instant mouse controls and an R key restart, but with no touch support or save system and a length constrained by its 3-hour jam origins, it's strictly a brief desk-bound session rather than a commuter-friendly mobile game.”
How to play
Click with the mouse to place eyes and fire lasers. Press R to restart.
Tips
- Green walls prevent you from placing lasers, so plan your shots around them.
- Each laser you throw spawns a new eye, giving you more angles but also consuming your limited attempts.
- The game is short and built for quick replays — experiment with different placements to ring all the bells.
Questions
Who made Laser Gaze?
Kandif handled programming, music, and sound effects, while Domeen0 created the art. It was built with Godot.
Is Laser Gaze free to play?
Yes, it's free and runs in the browser via HTML5.
How long is the game?
It was created in three hours for a game jam, so it's a compact experience focused on a single mechanic.




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