What it is
Go for Gold is a short, punchy action game made for GBJAM 14, where you play as a developer whose game has gone gold—but the cartridge factory is out of actual gold. You have seven days to dig through an urban mine and collect enough to meet the production quota.
From the developer
In the developer’s own words, from bitbits.itch.io.
SYNOPSIS
Your game has gone gold and is ready for release, but the cartridge factory is short on actual gold.
Head into the urban mine and collect enough gold to meet the production quota within 7 days.
Read more
CONTROLS
CREDITS
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The game's sound was created using Little Sound DJ(LSDJ), a music production tool made for the Game Boy.
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Editor takes
“The 7-day quota structure gives each run a tight, meaningful arc, but with only a few seconds per session, I worry the roguelike variety will wear thin before the third or fourth dig.”
“Keyboard-only controls and a punchy, direct loop make for crisp responsiveness, though I'd want more precise hitbox feedback and a steeper difficulty curve than a jam game typically delivers.”
How to play
Played with the keyboard, each session lasts only a few seconds, making it a quick, repeatable challenge. The game features high-contrast visuals for accessibility and was built with Unity and Aseprite, with music created using Little Sound DJ on the Game Boy.
Tips
- The game loop is direct: dig, collect gold, and meet the quota before time runs out.
- It placed 3rd out of 630 entries in GBJAM 14, with a score of 4.250 from 30 ratings.
Questions
Is Go for Gold free?
Yes, it is free to play on itch.io.
What platforms does it support?
It runs in the browser via HTML5.
Does it use generative AI?
No, the game was made without any generative AI.









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