What it is
Double Case Salvage is a first-person mystery game where a family heirloom has gone missing and the whole town is acting strangely about it. You play as William by day and Amélia by night, collecting words from conversations and piecing together clues to uncover what really happened. It was made for the Eclipse Publishing Game Jam and placed first out of 108 entries.
From the developer
In the developer’s own words, from jonathanb12.itch.io.
ABOUT THE GAME
A family heirloom has gone missing, and the whole town is acting strange about it.
Play as William by day and Amélia by night. Collect words from what people tell you, piece together the clues, and uncover what really happened.
Read more
CONTROLS
W A S D : Move
Mouse : Look around
Left click : Interact
J : Journal
Tab : Switch between noon and midnight
Space : Jump
C : Crouch
Esc : Pause
Editor takes
“The word-as-evidence twist is intriguing, yet with no visible save and keyboard-only play, the aha moments demand a single committed sitting.”
“No mobile/touch option and no save mention mean this is a sit-down desktop story, not a quick phone break.”
How to play
Move with WASD and look around with the mouse. Interact with people and objects using left click, open your journal with J, and press Tab to switch between noon and midnight. You can also jump with Space, crouch with C, and pause with Esc.
Tips
- Talk to everyone in town, even characters who seem reluctant to share information.
- Check your journal often to review the words and clues you have collected.
- Switch between noon and midnight to see how the town changes and what new interactions appear.
- Interact with anything you can; meaningful clues may hide in ordinary places.
- Pay close attention to unusual phrasing or repeated words in conversations.
Questions
Is Double Case Salvage free?
Yes, it is listed as a free game on itch.io and can be played in the browser or downloaded for Windows.
What platforms can I play it on?
The game is available as an HTML5 browser build and as a downloadable Windows build.
How long is the game?
The page does not list a specific playtime, but it is a game jam project focused on a compact investigation experience.
Who made this game?
It was created by JonathanB12, NashiiSensei, Sirueur, V-Top, and emil1326 for the Eclipse Publishing Game Jam.
Does it have save functionality?
Save mechanics are not described on the page; use the pause menu and your journal to keep track of your investigation.









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