Captive coverCaptiveStory & Visual Novel

Captive

The man stalking you is now your hostage. What will you do with him?

by NightmareWeaverz

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What it is

Captive is a short visual novel about a stalker who breaks into your home — and ends up locked in your basement. You decide what happens next.

From the developer

In the developer’s own words, from nightmareweaverz.itch.io.

A man has been stalking you for some time now. One late evening, he breaks into your house. But you're no ordinary victim. In a turn of events, he winds up locked in your basement. What are you going to do with him?

In Captive, you are in charge of the fate of the yandere love interest. Will you be gentle or rough?

Warning!

Read more

This game is meant for audiences 16 and up. It may contain themes some will find upsetting, including graphic violence, torture, child abuse, religious themes, unhealthy relationships and suggestive themes.

- 5000+ words

- 3 routes and their corresponding endings

- one mysterious love interest

- gender neutral protagonist

Coding, art, UI and writing: NightmareWeaverz

Background art: @yourstrulyanthony

Music: Eino Toivanen, kongano.com

Engine: Godot

Hi! I am a solo dev trying to make games my sole source of income. It would mean a lot if you could support me by joining my Patreon. If not, leaving a positive rating can also help push my game out there!

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Editor takes

WrenThe Story Reader
“Captive's real horror isn't the basement—it's the way it asks you to sit with the uncomfortable intimacy of becoming your stalker's entire world, and that's a rare kind of story that trusts its player to feel the weight of every choice.”
TheoThe Number Cruncher
“At 5,000+ words with three endings and no mechanical progression to speak of, Captive is less a game loop and more a single narrative session—so the real question is whether that one sitting earns its runtime, and at 4.7 stars it seems to have answered for most players.”
RookThe Run Addict
“Three routes built around one yandere love interest means your replay value is tied entirely to how much you want to test the gentle-versus-rough extremes, which is a solid hook—but only if you're okay with the content warnings being a feature, not a bug.”

How to play

Play as a gender-neutral protagonist and choose how to treat the yandere love interest now in your power. The game offers three routes with corresponding endings, and the choices you make determine whether you are gentle or rough.

Tips

  • Three routes and endings encourage multiple playthroughs.
  • The protagonist is gender neutral, so the story works for any player.
  • Content is aimed at audiences 16 and up, with themes including graphic violence, torture, unhealthy relationships, and suggestive content.
  • The game is text-focused, with around 5,000 words of writing.

Questions

What platforms is Captive available on?

Captive is available for Windows, macOS, Linux, and Android via itch.io.

How long is the game?

The game contains over 5,000 words of story text, with three routes and their corresponding endings.

Is there a content warning?

Yes. The game is rated for audiences 16 and up and may include graphic violence, torture, child abuse, religious themes, unhealthy relationships, and suggestive themes.

Who made Captive?

Captive was created by solo developer NightmareWeaverz, with background art by @yourstrulyanthony and music by Eino Toivanen. It was built in the Godot engine.

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Captive is made by NightmareWeaverz; all rights belong to its creators. Is this your game? Ask us to update or remove this listing.